By Kyle Richter
Starting iOS online game middle and video game equipment exhibits you ways to exploit online game middle and online game package to create enjoyable and polished video games that use complicated gains similar to social networking and voice over IP (VoIP). online game equipment and video game middle can help succeed in new clients via social interplay, so this ebook exhibits you the way you could fast upload a degree of polish on your app that used to take weeks of labor and overdue nights. enforcing a leaderboard and success procedure hasn't ever been so basic! long gone are the times of writing your individual server. you will additionally see the best way to simply upload complicated networking options like VoIP help in hours, now not days. the right way to fast enforce many complicated social networking innovations into your apps. you may be guided during the means of making a customized video game heart supervisor classification that may be quickly deployed into any of your new or present initiatives. moreover, learn the way to avoid pitfalls often encountered via new online game middle builders. What you’ll research What online game middle and online game package are and the way you could increase your app by utilizing them how one can configure your app with iTunes connect with paintings with video game heart the right way to manage leaderboard and success platforms to be used inside of your app the best way to upload a customized graphical person interface to video game middle to check the feel and appear of your product What multiplayer and networking does in your app via video game package easy methods to write an easy-to-implement and reusable online game middle supervisor Who this publication is for All iOS builders who are looking to simply deliver their present or deliberate app to the following point. video game heart and video game package, regardless of the identify, aren't restricted basically to games—all iOS builders with a easy realizing of Cocoa and UIKit will locate anything precious in those APIs. they permit even a amateur iOS developer so as to add an awesome point of polish to their apps with a minimum quantity of attempt. desk of Contents 1 - advent 2 - First Steps three - Leaderboards four - Achievements five - Matchmaking 6 - Peer Picker 7 - Networking review eight - replacing facts nine - became dependent Gaming 10 - Voice Chat eleven - In-game funds
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Extra resources for Beginning iOS Game Center and Game Kit: For iPhone, iPad, and iPod touch
CHAPTER 3: Leaderboards Figure 3–5. Creating a combined leaderboard We will also add one last single leaderboard to let us work with a single uncombined leaderboard, as the two previous leaderboards that we had created are now “Attached” type leaderboards. Your leaderboard panel should now have four leaderboards in it: two attached, one combined, and one single leaderboard. Now that we have a handful of valid leaderboards to work with, we can move back to Xcode and begin to work with the leaderboard-specific code.
Figure 3–4. Editing the localization information on a new leaderboard TIP: If you want a space to appear between the score and the score format suffix in the formatted score value, don’t forget to add a space before the beginning of the score suffix. You now have a single leaderboard configured for your app. In order to enable the combined leaderboard, we need at least two leaderboards that share the same type of score format. Go ahead and create a second single leaderboard now. Once you have two leaderboards that share the same score format type, you can create a combined leaderboard.
Once the property has been synthesized, we can hook into it from our previous class. Modify the playButtonPressed method of UFOViewController to match the following. navigationController pushViewController: gameViewController animated:YES]; [gameViewController release]; } CHAPTER 3: Leaderboards Now our game controller class has a reference to the GameCenterManager that we will be using throughout the project. We also have to set a new delegate for gcManager in the viewDidLoad method of UFOGameViewController.